While Battlefield 3 made a big impact among PC FPS fans this year, the Call of Duty series has been trucking along as ever popular as ever – actually, more popular than ever, which is also fairly consistent with each release. The team at Infinity Ward announced some changes for Modern Warfare 3: they’re going to be adding game modes that were originally locked to private servers only, to the public playlist in what they’re terming Community Playlists. This will enable players to enjoy popular and unique modes that, while they could play in private matches, they could not rank up in before.
The first mode being added is Drop Zone, which is likely one that MW3 players are already familiar with. Effectively, teams have to occupy, in what will not likely be shocking, drop zones. Every 15 seconds, a package will drop in, which is the only way to earn point streaks. Every player in the zone earns 20 points every second they are in the drop zone, and the first team to 7500 points wins the round.
All of the Hardcore modes are being converted to the Ricochet variant, which Infinity Ward states is in response to team killing. Normally when you shoot another friendly player they’ll take damage and die like you would expect. While that is certainly logical, it is also something that can be taken advantage of by players of a more annoying persuasion. This change makes it so that friendly players will not take any damage at all from being shot, but instead the person firing at them will. In other words, if you shoot a friendly, you’re literally hurting yourself and not them. The lack of realism will likely annoy some players, but there is something to be said for putting gameplay over realism.
While these are the more immediate release, from the sound of things, players should expect more game modes to become available in the future.

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